Project Type: Video Game, Released
Role: Release Project Manager (prev. Cinematic and Publishing Project Manager)
Duration: 1 Year 7 Months
Tools: Unity, Peforce, GitHub, Jira, Confluence, Asana, Google Workspace, Slack, Microsoft Teams, Miro, Figma
Responsibilities:
- Release Management
- Created release notes for Discord, iOS, Android, and Devs Only
- Managed app store updates at each phase of preparation for both iOS and Android
- Created weekly reports on release status such as sprint burndown, tasks completed, and more
- Team Management
- Managed the Publishing (originally Cinematics and Publishing team) which consisted of marketing, PR, and website development in a Kanban environment
- Assisted the Lead Project Manager with managing client dev teams by handling internal playtests, defect triage, and holding Scrum ceremonies
- Game and Level Design
- Created several prototypes for the beginner general questline for Rynn-Ceph


